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Devlog
Moms Mad, Run!
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Devlog
Devlog #11
August 07, 2024
by
Brady Dev
Hello, welcome to our final Devlog for Mom's Mad, Run! It has been a terrific experience developing this game over the course of the four month time period. We've all learned a lot about collaboration...
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Devlog #10
July 24, 2024
by
Brady Dev
This week marks an important milestone in the production of our game. As we now can say we are fully feature complete and are only focusing on polish and integrating the remaining assets. The last fea...
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Devlog #9
July 17, 2024
by
Brady Dev
This week was the final week to prepare for the beta playtest. For this we wanted to create a relatively bug-free experience and add in the relevant indicators to make playing intuitive. The first thi...
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Devlog #8
July 17, 2024
by
Brady Dev
This week was all about taking the feedback we got from the alpha playtest and devising a plan on improvements we wanted to make for the beta playtest. We got a lot of great feedback on all aspects of...
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Devlog #7
July 03, 2024
by
Brady Dev
This week sparks a large milestone for a game as the alpha play test is at the end of this week. We want to get quite a bit done this week to make our game more presentable and feature complete by the...
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Devlog #6
July 03, 2024
by
Brady Dev
For this week we had another pretty big milestone as we were preparing a new build for the game to showcase during the playtest with the prof. There were a couple things we wanted to add to the build...
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Devlog #5
June 22, 2024
by
Brady Dev
This week was a very big week for our game as it marks our first playable build that showcases the multiplayer aspect. One of our big goals for last week was to create a playable build that can be pla...
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Devlog #4
June 22, 2024
by
Brady Dev
You might notice that this devlog is formatted differently from our previous devlogs. Previously we had every member of our team pitch in to have an update to share in the devlog. However, this create...
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Devlog #3
June 17, 2024
by
Brady Dev
Chuan - Dev Log This week Najim Antony and I were mostly responsible for completing multiple controllers connections to control different characters. The game supports multiple joysticks connecting to...
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Devlog #2
June 03, 2024
by
Brady Dev
Min Jae David Park - Dev Log This week I joined the team as a programmer. To familiarize myself with the project and understand my responsibilities, I reviewed all available resources related to the g...
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Devlog #1
May 22, 2024
by
Brady Dev
Antony Li During this week in the game jam I helped develop the script that allowed movement for the child and parent objects as well as debug the physics of the two objects which included them slidin...
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