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Dev Log #4 Post-Production - Brady Anderson
April 09, 2024
by
Brady Dev
Woo I love post-production. In terms of post-production work that I did, mainly my tasks were to polish up some of the assets by developing and creating a lot of environment and object assets to fill...
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Dev Log #3 Production - Brady Anderson
March 26, 2024
by
Brady Dev
For this dev log I'll be going through and talking about some of the things I've done during the production of Kalidax Farming Program since dev log 2. In terms of my role, I fully shifted away from d...
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Dev Log #2 Production - Brady Anderson
February 20, 2024
by
Brady Dev
For this dev log I'll be going through and talking about some of the things I've done during the production of Kalidax Farming Program. In terms of my role in this project I am primarily a game and sy...
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Dev Log #1 Pre-Production - Brady Anderson
January 16, 2024
by
Brady Dev
As a game designer for my team (Team Barracuda). My goal is to help with documentation and building tools in order to make certain aspects of our game fast, efficient and visually easy to identify. In...
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Brady Anderson Dev Log-3
November 21, 2023
by
Brady Dev
Hello for today's dev log. It is all about scheduling my work and how me and my team scheduled this project in order to be as efficient and productive as possible. Now since this semester has a lot of...
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Brady Anderson Dev Log 2 - Pitching a Game
October 10, 2023
by
Brady Dev
1
This week was all about creating a game pitch and presenting it to our teammates to convince them to move forward with our idea further down the semester. The game I pitched was called Capitalism Sell...
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